Joysticks and shoulder triggers in Android

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  • I'm making my Android mobile game, Super Space Slayer 2, compatible with an XBox360 joypad. So far I have all the binary buttons programmed (you use 'Read button state'), but I'm not sure how to implement the non-binary inputs like the two joysticks and the shoulder triggers. I'd like smooth analogue movement for the joysticks.

    How do I make the game check if joysticks and shoulder buttons are being used?

    Thanks in advance,
    Kenneth Dunlop

    (Using Clickteam Fusion 2.5)

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