Hey guys,
So mmf 2.5 updated itself recently (a few days ago) to version 288.2, as you may know. This update broke my code, I don't know if it's a bug, or that I've missed something, hence the post.
My code's simple, when Touch 0 is Active, set Basket x position to x mouse. That's it.
When I play the game, the basket moves accordingly. If I place another finger on the screen (touch 1), and then take that finger off (touch 1 no longer active), the basket stops moving, even though touch 0 is STILL active. The basket would only move if I take my first finger off and place it back on the screen. This was never an issue in the previous version.
Am I doing something wrong?
Thanks,
Samer.