Evening all,
I have an active (Circle) which rotates and the action point is set to the outside of the circle
I have another Active (target) which is fixed to the circles action point
I then have an action that states "When left mouse is clicked stop rotation of circle and launch object in direction of target"
problem is the "bullet" never passes through the target active and sometimes misses by as much as 32 pixels.
I am sure I saw a shooting example as a lopop on here but i cant for the life of me find it anywhere.
Any ideas or a link to the above example?