Two actives-same behaviors

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  • Hello everyone, i need help with my project. How to make two diffrent active object act the same way. Example: I got an asteroide object and beam object, every two second create both of them (they falling from top of the screen in diffrent directions) and what i want is to beam object follow the asteroide and when it hit the ground to destroy asteroide and linked beam object too. Just to make pairs that will work together and act same way. Thank you

  • Hello everyone, i need help with my project. How to make two diffrent active object act the same way. Example: I got an asteroide object and beam object, every two second create both of them (they falling from top of the screen in diffrent directions) and what i want is to beam object follow the asteroide and when it hit the ground to destroy asteroide and linked beam object too. Just to make pairs that will work together and act same way. Thank you


    Look at this Please login to see this link.

    That might help you a lot more

  • How about you download my framework and give it a try? I promise you'll learn something from it and you'll get at least something out of it--dogma can only go so far. My recommendation now is for both of you to look at it as it'll give you at least an introductory understanding of objects and inheritance, etc. That will carry over to just about every object-oriented programming language, including what Clickteam 3 is going to be. Please login to see this link. the password is Godot

    As an aside, I believe I know best regarding where my framework can and can't be used.

    Edited once, last by Snail (May 21, 2017 at 8:06 PM).

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