volPROFILER - Measure your game's performance with unprecedented accuracy!

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • @Camoman: OK, as I thought, the start group isn't firing. You're missing an action:

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    Check if the action exists in your copy of volPROFILER.mfa. I believe it should - I just checked the ZIPs that I uploaded to the Clickstore, and the events are correct in each of the 3 versions I've uploaded (1.00, 1.01, 1.02). If it's not there in yours, try redownloading from the clickstore.

    Jonathan: Can you double-check whether this action exists in your game too?

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  • That was it! Thank you!
    Now, I wonder how to interpret these numbers to improve speed for our games?

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    Edited once, last by Jonathan (June 29, 2017 at 2:06 PM).

  • I've just released an update for volPROFILER. The new version (1.03) is available at the Please login to see this link.. If you don't have volPROFILER yet, you can either buy it at the Clickstore for 2.99, or get it for free as part of this month's Please login to see this link..

    V1.03 changelog:

    REQUIRES LATEST VERSION OF MICROTIMER (install using Extension Manager)

    -Hitting R now resets both the data and the actual timer (which should resume accurate measurement even if volPROFILER has been running for so long that Fusion has exceeded its numerical limits)
    -Fixed issue where exceedingly heavy lag (eg. if Fusion debugger is open with many Alterable Values opened) could cause negative numbers in tb mode results
    -Removed code that adjusts panel position to VACCiNE. It was problematic, and as of latest VACCiNE version is no longer necessary.
    -User can now enter a text label in-editor that will be added to the exported TXT file
    -Improved wording of various comments, including installation instructions
    -OriginMarker object no longer needs to be positioned manually, so you can now place all vP elements anywhere you like in the Frame Editor.
    -Objects now take up much less space in Frame Editor

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  • Try copying the code again. Probably there's an "activate group..." action that got deleted at some point


    i tried to do the installation 3 times, all modes work correctly, except for percentage, sometimes they show the value 0.1 but then fade out. anyway thanks for the release, very cool stuff.
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  • i tried to do the installation 3 times, all modes work correctly, except for percentage, sometimes they show the value 0.1 but then fade out. anyway thanks for the release, very cool stuff.
    Please login to see this attachment. Please login to see this attachment.

    I noticed a bug in the groups (OTHER group), now it's working ;D

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