The best way to ask this question is just to give an example. So in my game there are 10 rooms and each room has a global value assigned to it. There is a NPC that will randomly enter one of the rooms.
I want to make it so actions the player does adds to that rooms global value and adds to the rooms odds of being selected, for example: if all 10 rooms were set to 20 on there global value then theres an equal chance the NPC will enter any of these rooms. Though if Global value 1 is set to 40 and the rest are set to 20, its more likily he will enter the first room then any of the others.
I want it to be ajustable so i can add to any value and change the odds. Is there a way to do this in MMF2.5? I've never seen one but would love if someone could help me. Thanks a lot! Feel free to post any questions you may have.