Hey everyone.
First off I'm new here, so I apologize if this is the wrong place to post.
I have been working on a little platform game for the past 4 days and I have decided I want to add enemies.
I want to add goombas and have them change directions after they bump into a wall.
I don't want to use a method of using paths and I don't want to place invisible objects in walls that will change the goomba's direction.
And this may sound silly but I'm looking for a method that is mainly based off events for the goomba.
I followed Chris Burrows's Embedded Collision Detectors tutorial and it worked smoothly, but is there another method without Embedded Collision Detectors or attaching Collision Detectors to the goombas?
Thanks