Hi Group,
Wanted to create a Pseudo 3D driving game for a while now but my Maths is not the best, I came up with this solution which has no trigganometry involved. I've created the scrolling road via having the road pieces always look at the centre behind the car.
So far I have scaling working pretty well, ramps are in too but struggling currently with how I am going to actually make a track with all these things.
Anyway below is a few screenshots.
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