Hey all, I have had this pathfinding problem for a while. I have a pathfinding solution but have added some code to make the pathfinding enemies aware of each other. It generally works however many times the collision between enemies can push enemies over an obstacle. The new code is from 18-20. Thanks, also the reason im using this pathfinding system and not a grid based solution is because my game has many enemies moving at once and other solutions cause lag.
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