Hello all, recently I have been tackling a problem that I believe could have a simple fix, I could just be overthinking. Here it is:
I have a bullet flying at x angle, when it reaches an obstacle it has to reflect, (not the opposite angle apart from at 0,90 and 180 degrees). I have attached a picture for further explanation. Also i am not using inbuilt fusion movement so i cannot use the bounce function. I have come up with a few main inital bullet angles and then next to them put the reflection angle, from the graph there is no correlation.
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Thanks for the help
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
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