Hey folks! Long time, and I'll bet you'll never guess what I'm up to again lol. Yeah, another SMB/Platformer engine. I just can't stay away from this project for some reason. I gave up some time before and the project went dead, but I decided to pick this up again and work on it with a vengeance lol. I promised myself this time I'm staying committed to finishing this or at least make it into something good. Possibly even use it as a foundation for future games that are more original.
I'd like to ask if anyone would be willing to download the game and give it a whack. Just to get some feedback on how it feels and even try to break the engine and tell me if you could find any bugs. I'll also be posting a video and keep it updated on this first post when I release a new version.
The ZIP file contains 3 files. One is world 1-1, bonus room 1, and the main .exe file. I'm not quite ready to pack up the MFA for release. The reason for the two DAT files is because I actually decided to use arrays to load the levels in and keep the whole engine on one frame. Definitely the best way to do it! Also, the game goes into full screen using the UFS object, so I'm not sure if that would cause issues for anyone. If it becomes an issue I can remove that and just keep it windowed for now.
So here's a demo video so you kind of know what you're getting beforehand. Also, this only contains Koopas but they were A LOT of work themselves. Also, I did use scanlines in the game so the video looks really bad when squashed down. It might just be better to view it right on youtube.
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And the current download.
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Thanks so much everyone!