How do you Instiall extentions?

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I am new to CTF and after an hour trying can not seem to get any extensions installed.
    I have steam developer version ( but all I see in the steam library is just Prog86/Steamapps/common/Clickteam Fusion 2.5) So I guessed the developer version is just sits in there.

    I bought Health Bar Shader and got the free Spriter Extension.


    For the Health Bar Shader:
    I copied the full unzipped folder into the Clickteam Fusion 2.5
    I also tried to separate it and added Bar_Effect.xml & Bar_Effect.fx into the Effects folder
    but both tries when i try to create a new object i don't see the Health Bar Shader anywhere.


    I tried the unzipped Spriter Extension folder in the main directory as well as the Extentions folder.. Although I do not see anything when I try to create a new object.

    I just have run out of things to try. any suggestions?


    Health Bar Shader

  • Did you take a look and see if the example files that came with it worked?
    That might give you some clues on if you got it installed correctly.

    There is also a contact for the Health Bar shader you can contact on the store listing for some more help.

    Please login to see this link.

  • So you copied the files to the Fusion folder?
    Did you restart Fusion after installing them?
    When you search the extension manager in Fusion for spriter, do you see it?
    Also, shaders are not objects, so they will not show in the create new object screen. You can add a shader to an object in the object's properties.


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