Hi! I have a problem with the clickteam fusion when I use Direct3D 9 + Sub-Application + V-sync. This causes a huge FPS drop in the application.
If in disable of V-Sync the problem disappears, but I need the V-sync to solve the screen tearing in my game.
If in check (display as sprite) in Sub-Application properties the FPS normalizes. But the Sub-Application frame loses the (Anti-aliasing when resizing) effect, and I need it too. D=
Does anyone know if it is a problem of Clickteam Fusion or would it be from my PC? I posted an example .MFA in this post.
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