Sub-Application + V-sync causing extreme lag.

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  • Hi! I have a problem with the clickteam fusion when I use Direct3D 9 + Sub-Application + V-sync. This causes a huge FPS drop in the application.

    If in disable of V-Sync the problem disappears, but I need the V-sync to solve the screen tearing in my game.

    If in check (display as sprite) in Sub-Application properties the FPS normalizes. But the Sub-Application frame loses the (Anti-aliasing when resizing) effect, and I need it too. D=

    Does anyone know if it is a problem of Clickteam Fusion or would it be from my PC? I posted an example .MFA in this post.


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  • [MENTION=8114]Metal_Shadow[/MENTION]: The app runs at 60 FPS with Vsync on (tested with Fraps); your counter shows 30 FPS tho, for a reason I don't understand. Did not find any mistake here. Maybe try to grab the FR from the main window?

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