I have a hit counter which displays how much damage you deal to an enemy and appears every time you hit an enemy, and moves up via a movement path. I have set it so that when the counter has reached the end of its path, it is destroyed, however this destroys all hit counters instead of just the one which reached the end of the path. Is there a way to fix this?
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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