Move crosshairs in edit boxes?

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  • So, I have an off screen edit box that affects a string in the middle of the frame to be whatever the player type.

    Since there's no way to display a crosshair in a string, I want to set the crosshair to always be at the very end of the edit box, so the player can't press the left and right arrow keys to move it. Is there any way to do this?

  • There is a unicode character Please login to see this link. just getting to show as a string is a another story
    but any how about using a font? (there's a lot of differant custom fonts choose from on the web)
    and use alterable values to change the condition of a movement 0=on 1=off

    Life is a Duel.

  • There is a unicode character Please login to see this link. just getting to show as a string is a another story
    but any how about using a font? (there's a lot of differant custom fonts choose from on the web)
    and use alterable values to change the condition of a movement 0=on 1=off

    I don't think you understand the question. When the player activates the text edit box, they can't type without holding the right arrow key for a while since the crosshair appears at the beginning of the text string rather than the end. I'm not looking to make the crosshair visible, I'm looking to move it.

  • Im assuming your talking about moving the cursor (caret) position to the end of the Edit box, if that's what you talking about there's a extension called Please login to see this link. that will help there.

    Life is a Duel.

    Edited 2 times, last by bubba_damage (October 22, 2018 at 6:00 PM).

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