Transparency problem with Android

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  • I've exported my game (Super Space Slayer 2) to Android and in recent builds I've found a new issue with transparency (specifically using the 'semi-transparent' effect with a blend coefficient, normally 128).
    The bug is easy enough to reproduce. If you minimize the game while a semi-transparency effect is visible, then enter the game again, a screenshot of how the game looked when you minimized is is visible, but only inside other semi-transparency effects. Screenshots below should explain what I mean.

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    Minimize the game here...

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    ...and that screen appears as an after-image inside other transparency effects.

    Closing the game completely and re-starting stops the after-image from appearing.

    Clickteam Fusion version: 2.5, build R291.6 (July 9 2018)
    Minimum Android version: 4.1
    Target Android version: 8.0
    Android version of my phone it's being tested on: 8.0.0
    Samsung Experience version: 9.0

    This issue has not been seen in PC builds of the game, just Android.

    Edited 3 times, last by KDunlop (December 27, 2018 at 1:23 PM).

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