Help with jumping using Platform Object

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  • I'm working on a Castlevania engine right now, and I've hit a roadblock. I'm using the built-in Platform Object to control the character, and everything is going smoothly, except for the jumping. When you jump (z) once, and keep the button held down, it keeps jumping repeatedly. Anybody know how to fix? I'll leave the mfa here - Please login to see this link.

    To find the group for the controls, look in the event editor under Characters, Control, Richter.

    Thanks a bunch
    ~Josh

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