What is the best cheapest easiest to use 1 time payment 3d model design software?
Believe Me it's like finding a needle in a haystack they are either free and don't work, at all or they are like Maya S2,000,000 uk/monthly or $2 a month and I just want something cheap that's a 1 time payment like $50 or $80 or high as $160 and to be as professional as possible and easy to use, and I have tried blender but animating with it and bone rigging it might have worked for some of you in the past but for the life of me I cannot get it to work.

What is the best cheapest easiest to use 1 time payment 3d model design software?
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
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I don't know that there is a good solution for that price point. You get what you pay for. And if you are used to professional grade tools like Maya, you just have to pay for them.
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That’s okay I found FREECAD
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MilkShape 3D. Model like it's 200X.
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Silo
Please login to see this link.A very neat one, specially on game engines... not very expensive one time payment, easy to learn!
Check the free trial to see if it is for you -
Depending on the complexity of what you need, I'm going to make what might be a rather blasphemous suggestion:
Unity
Put your pitchforks down, hear me out! Unity purchased an amazing asset store package last year, ProBuilder, which we'd been using since 2014. ProBuilder is a 3D modeling suite inside Unity. It has every basic feature you could ask for: multiple starting shapes; face, edge, and vertex adjustment; extrude; bevel; bridge; UV mapping; export to OBJ; etc. When it comes to low-poly modeling, the price can't be beat: $0. Yup, it's even available in Unity's free version! The only thing it really can't do at the moment is high poly sculpting, but if you don't need that, it's really the way to go.
Here's a quick rundown of what it can do: Please login to see this link.
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Thanks for the helpful information everyone here, I will probably go with silo.
Quick question how much ram does silo use? I only have 8gigabytes of ram -
8gb is fine. I used Silo back when I only had 8.
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Thanks for the helpful information everyone here, I will probably go with silo.
Quick question how much ram does silo use? I only have 8gigabytes of ramAs far as I know, Silo doesn't support rigging or bones, so if you're looking for an "all in one" 3D solution, Silo probably isn't it.
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Silo has no bones, no animation. Just a modeling tool set. Freecad is a computer aided design tool, and animation is obviously not supported.
Try Blender once more. To be honest, if you can't get bones to work in Blender with all the tutorials out there, then you probably won't be able to make it work in any other 3d app either. The principles are identical in all major 3d animation software. And 3d animation software is complex, that's just how it is.
Blender 2.8 is already much easier to start out with. Don't learn 2.79 at this point.
Here is a quick character rigging tutorial: Please login to see this link.
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Oh okay well I know that now,
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