Hi guys,
I've tried avoiding posting on here as long as I can, as there are plenty of strong tutorials on here about spread values, object scoping etc. But I'm finally at a complete loss on my game. I feel I've made it more complicated than it should be as well.
If anyone could shed light on what's happening here, I'd really appreciate. I'll try to explain:
So I have a single enemy that I'd like to use multiple times in a level. I've spread the value of it and its corresponding sensors.
It seems to work here, "Always:- set position of Enemy Sprite to Enemy Collision Box " has each instance applied properly.
Their health seems to work properly too, I'll run around and damage enemies at random and their health reduces properly.
The problem is when I try to destroy one. No matter how I scope it, it either destroys none, or all instances of the object that are to the left of the one I'm trying to destroy.
Has anyone had a similar problem?
I'm happy to explain more, I'm sure I haven't explained everything necessary to solve the problem.
Cheers
Zeb