Check out the latest Reactor examples!

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Clickteam's Patreon service "Please login to see this link." has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! Please login to see this link.

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    In Royal Fusion Battle learn how to do multiplayer games using Lacewing in this awesome pseudo 3d shooter! Please login to see this link.

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    Learn to manipulate time and speed in your next game using the FireHot Example. Please login to see this link.

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    Build your own arcade styled racer in under 40 events of code. This easy to learn code will get you on the way to making your own Enduro, Outrun or Space harrier styled game! Please login to see this link.

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    All of these are free for Reactor members at the 15.00 (Clicker) or higher tier. You also get access and support in our exclusive Reactor Discord and a shiny new badge here on community.Clickteam.com. Join today! Please login to see this link.

    Next up is a circular 2d platforming example "Circle Quirk"

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  • This was released today....

    Learn how to build your own physics based game. Build bridges across varying terrain and test to see if it can hold the weight of your incoming train. Comes with both 2D and 3D examples. Please login to see this link.

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  • Next up is a circular 2d platforming example "Circle Quirk"

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    Ooh - that sounds interesting! Looking forward to it.

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    You also get access and support in our exclusive Reactor Discord

    Could you say a few words about this? I'm a Patreon, but I didn't actually know about this (I don't really use Discord). What kind of support is on offer? Which of the Clickteam staff are available there, and what sort of support can be expected?

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  • [MENTION=15682]Volnaiskra[/MENTION] we have two Channels in the Discord for this. The professional service Channel is provided to the top tier Patreon, designed for professional product support. Pretty responsive. The other tiers get access to the other channel which provides basic support. Most of Clickteam monitors it all. Hope that answers your question.

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  • I'd like more information about the plop! chain reaction engine. How are the levels built? How much control do we have over the tokens? Is it simple to configure "bombs"?
    Is it simple to register amount of tokens of specific colors blasted?

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