Hello so I centre an object in my game using the Android object and I'm using “Fit inside and adjust Window Size”:
Set X position to ScreenWidth( "Android object" )/2
This works great on all Android devices, but when I'm testing on my PC and build and run, this method of centering doesn't work I guess because it's doing it relative to my PC screen size?
Is there a different method I should be using just so I don;t have to build onto my Android device each time?