bug in collicion detection

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  • Hi,

    I found a bug but bugbox doesn't work, so I notice it here

    If You crate an object (for example shoot ammo) using Launch an object, then this bullet do not collide with static object (for example box)
    Static I mean normal basic static movement, do not physic - static
    Bullet can be bouncy ball or any physic movement - dont matter
    Bullet do not collide with static object.
    If You change Box movement to any other, even physic static - then collision will be detect
    If You crate Bullet in other way, for example create object - then collision will be detect

    Best Regards

    Please login to see this link.
    please help - just give me a feedback

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