Hey, i have an issue and dont know whats wrong.
I have a ball that collides with the ground - bounces - than set elasticity to 0 - and next collision with ground = full stop.
So far so good it works, but only if i create the ball very high in the frame, if i create the ball low down to the ground elasticity doesnt go to zero, it stays and bouncing fades out with gravity normaly?
It ignores the event "set gravity to 0" kind of but why?!
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
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