When running my game as a windows exe, there are active objects missing that show up without problem when running the game from Fusion.
There's seems to be a difference in how the code is executed depending on if it's running as a standalone exe or through edrtex.exe. In my game this manifests as objects not being created or displayed.
Some examples included
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Any help or insight would be greatly appreciated! Will do some testing to see if I can make the objects appear again