Just ran into a super weird bug where I was starting a for each loop for a group, and um it would scope an object and then take its ID and put it somewhere else, basically it was for capturing a bug and having it show up in a bottle in a menu right but it wasn't working for one bug, ha. um. insect
and the problem turned out to be that the bugged insect had a DISAPPEARING animation
for some reason having a disappearing animation would cause the destroy command to trigger before the loop command, or something, and was basically negating the loop.
basically the undocumented code that goes along with the DISAPPEARING animation was causing me much grief
Fusion 3 should REALLY have an option to turn all of the secret code off
or at least have a guide to what it does
or honestly an FAQ update for 2.5 would be awesome
like when you press F1, ya know?
If there is documentation for all this stuff somewhere please let me know