I've encountered a couple Direct3D 11 problems. I made a video showing them -
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First is a screen size issue. I was playing around with Display Mode and Full Screen settings to see which one worked best, I saw my screen flicker a few times and now I can't get the screen to run at it's normal size when clicking into Run > Application. But, when I click into Build & Run, then it's normal. How can I change this back to how it was? Getting the 'Build & Run' size as the 'Run > Application' size?
And the second thing, can't really see it in the video itself because of compression. This problem only seems to happen in the Direct3D 11 Display Mode. I have a separate object on top of the player character that's a solid color with transparency around it. The object's semi-transparency will fade in and out as the character gets tired. This object has a very faded black box around it, though it's not always there. Is there a way I can get rid of it? Here's an image of what that looks like - Please login to see this link.