I'm trying to finish porting my game which was fully functional for Flash export and windows export and which used the Ini object to save game data like sound settings and achievements.
For the windows and flash exports I included the Ini file in the same folder as the exported game and set it to find the Ini file at start of frame via: Set current file to: Apppath$ + "GameData.stux"
Will this work for an HTML5 exported game hosted on a website, or do I need to use a different approach?
Thanks.