Where to find latest and complete tutorials for admob plugin?

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  • I set up the app and ads in admob, I copied the ap ID and the as Id's into the proper places into the plugin properties, and I followed youtube tutorials for how to use them to request and display ads.
    It's been days since I set up the app and ads in ad sense.
    I've never seen an ad appear during texting.

    Do I really need a dedicated layer on top of all other layers with only the admob object? (I did this just in case, still nothing ever shows up.)

    Here is a recent log of the game resting a few minutes on the splash screen (it should load and display an interstitial) and then playing a level which should display a banner add at the bottom.
    Any idea why no ads ever show up, or even better, where are concise step by step instructions from beginning to end to get ads showing up in your game?

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  • question which account are you using the same as your development account?

    what device is this report from seems that is mising some kind of libs?

    ads are show in their own view so if you are showing banner them will be above if you set this in their properties, if you are about to show video or interstitial them will be show on top of you game not need of anything special in your frame

    Regards,


    Fernando Vivolo

    ... new things are coming ...

  • [MENTION=6268]Fernando[/MENTION]

    Are you asking if it's the same google account for the ad mob account and the google play account? If so, yes.

    The device is Homtom HT17Pro using android 6.0

    What libs are missing? How do I add those missing libs?

    Where is the latest step by step guide for getting admobs to work in your run-time?

    Is there an example MFA file that works that I could download and replace the app ID and the ad numbers to test with and use as a guide?

    You seem to be saying you do NOT need to put ad mob object on it's own layer but someone in a previous thread said they needed to do so for the ads to show up. Are you sure this is not necessary?

    thanks

  • i

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    Are you asking if it's the same google account for the ad mob account and the google play account? If so, yes.

    if the developer account is teh same as the one used for testing you will get block if you are not already and therefore will not receive any ads


    Quote

    Is there an example MFA file that works that I could download and replace the app ID and the ad numbers to test with and use as a guide?

    yes inside help ---> examples ---> check for AdMob folder

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    You seem to be saying you do NOT need to put ad mob object on it's own layer but someone in a previous thread said they needed to do so for the ads to show up. Are you sure this is not necessary?

    AdMob is not showed in the same view as the game is displayed

    Regards,


    Fernando Vivolo

    ... new things are coming ...

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