making a possible cpu Ai for fighting game

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  • hi this is Leonixburner I wanted to bulid an ai for clickteam fusion 2.5 :cf25+:


    its for a fighting game im trying to make

    7-left
    8-right
    9-up
    10-down
    11-up right
    12-up left
    13-down right
    14-down left


    1-light punch
    2-strong punch
    3-heavy punch

    4-light punch
    5-strong punch
    6-heavy punch

    this is what I have so far town movement by code and the controls are like solid the way I want to be done like street fighter
    I want the cpu to be able to do the following.:O

    1.chase the player if retreating contantly
    2.player jump? 1-counter or 2-attack
    3.player close to cpu ? 1-attack 2-move back 3-stand(like an ediot) 3-neutral jump 4-foward jump 5-backward jump 6-move forward
    4.player far ? 1-moveset 2-crouch 3-move forward

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