Hi all,
I have a small issue, I'm wondering if it's at all possible to light up the floor underneath the player character?
At the moment I have a very simple circle gradient which is on the layer behind the player and tiles. This is fine and looks nice enough, but I'd prefer to light up *only* the floor, if that's possible?
I was looking around for any shaders that could potentially ignore one layer and appear on objects on a different layer, for example, but I'm not sure something like that exists.
I've cheesed it in the video clip to show what I mean, although you can obviously see the problem with doing it that way:pacman:
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