I remember a while ago (6 years, in fact; time sure does fly) posting about an issue with the Background Offset shader blurring horribly, even with a simple pure red/green stripe:
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As far as I'm aware a few other shaders also did this (some out of the photoshop pack). Is there any fix to this? I recently came across a situation where i'd like a nice "underwater distortion" effect and while 2 perspective objects layered work, it's an ugly solution. Thanks.
EDIT: a lot of shaders seem to not work with "premultiplied alpha" checked?