Hello.
I discovered this example file a few days ago. It has Metroid style camera scrolling. It's amazing and I would like to use parts of it in my game, but there is one huge problem. Camera isn't centered on the player. The camera moves in front, but when I deactivate "Look" events, camera moves in back. I would like the camera to stay exactly in the middle of the player. I tried different ways to keep the camera always in the middle when the camera scrolling doesn't change, but then scrolling changing stops working. This is driving me crazy. What should be done about it? I don't want the camera to drag when the player is moving (except when scrolling changes). Here is that "Metroid" file/example (I deactivated "Look" events):
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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