Randomizer for boss battle

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  • Hi, I need help again. For the boss battle, I made 3 types of events. Lasers, enemies, and missiles. After that, I made a randomizer so that these events occur randomly every 10 seconds, and when one event is started, the other two events are deactivated in order to restart them. Since I use destruction in them. But there was such a problem, within 20 seconds there are really two random events, but then everything stops and does not work. File attached. Please tell me what the reason is.

  • Once the right group has been activated you need to reset the counter so that the event stops triggering:

    For example:

    * Counter = 0
    Special : Activate group "Missles"
    Special : Deactivate group "Enemys"
    Special : Deactivate group "Lsers generl"
    Counter : Set Counter to 5


    Now the events are stopped and after 10 seconds when it will be set again.

    Under Missiles - line 40 you have a command Run this Event Once. This event will be run only once - and even if that event is triggered again, it will not run again.

    Instead change it to:

    * On group activation
    New Objects : Create Misle at (1501,425) layer 1

    and the same for line 60.

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