How to upload a picture to HTML5 game from the game folder during the game? For example, a picture "1.jpg" will be uploaded at a certain moment. I would be glad if someone shows the source. Thank.
How to upload a picture to HTML5 during the game?
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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I want to change the question. How to export an external picture to a game HTML5? That is, how to upload a picture from a computer or phone to the game?
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Hi , you need an object which can get image from external source ; Don't know if exist on mmf2 html5.
Regards, Gigatron
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there may be a way, although I don't have the php knowledge to do it myself. If you loaded the image to an external server with an external requestor launched with tagholder, you could then load it with the get command.
It's not simple by any means. -
Picture / Active Picture object can load images from a URL
But if you mean sending the file to the internet, this would be a totally different thing... -
You would need to write your own function in javascript to offer the user a browse dialog and do the upload. Then you could call the function at the appropriate time via the html5 object.
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I have a picture upload file through Java script, but I can’t connect, I can’t upload a picture on Internet in HTML5. Does anyone have a similar source?
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Would have been interesting to have a tutorial (the clickteam) on how to import an image into an html5 application ..... but
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I have a picture upload file through Java script, but I can’t connect, I can’t upload a picture on Internet in HTML5. Does anyone have a similar source?
Hi,
This demo use a little extension called imageloader for html5 exporter , is that what you want or ?** refresh page with f5 if it's not loading;
Please login to see this link.
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In addition here is the extension;
- Copy IMage.js to Data\Runtime\Html5
- Copy IMage.mfx to Extensions\UnicodeHave Fun
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Hello,
Is it possible to import an image on the computer (not a web image) in an html5 application. Example the user puts his photo in an html5 application and path of the file saved in an ini file. .
thanks for the help
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Very good, it is fantastic. The immage I can see in "RUN FRAME" o the application must be load online?
I have do "start of frame -> Set image URL to : "https........." but i do not see never, only text URL link immage!!!Thank you.
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Very good, it is fantastic. The immage I can see in "RUN FRAME" o the application must be load online?
I have do "start of frame -> Set image URL to : "https........." but i do not see never, only text URL link immage!!!Thank you.
Ok, to see immage RUN and BUILD!!! Fantastic extension, Thank you very much [MENTION=37634]Gigatron[/MENTION]
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Hello,
Is it possible to import an image on the computer (not a web image) in an html5 application. Example the user puts his photo in an html5 application and path of the file saved in an ini file. .
thanks for the help
Hello,
With code you can do absolutely what you want except coffeeSo without event ; put your picture in the root directory of the html5 project eg : the drawer is like this;
/resources
/src
index.html
knight.pngand then in properties of imageloader put the name of the image here knight.png; then build and run;
Don't forget resources drawer is cleaned up every build and run do not put image there.
You can sure use ini file to the location of pictures.. etcHave fun
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I apologize, but I did not see the CF file in the archive. And I meant that the user from his side of the screen could load a picture into the game. How to do it?
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Bonjour,
merci pour cette nouvelle extension
que ce soit Active Picture ou Image Loader, l'image s'affiche bien dans la page web en lui donnant l'URLpar contre, peut-on configurer la taille de Image Loader, en fonction de la taille des images à afficher, (quand il y en a plusieurs)
MFA en PJ
amicalement,
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Hello,thank you for this new extension
whether it is Active Picture or Image Loader, the image is displayed well in the web page by giving it the URLon the other hand, can we configure the size of Image Loader, depending on the size of the images to display, (when there are several )?
MFA in PJ
kindly,
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