In my game right now I have switched from using actives for my collision boxes to using backdrops to increase performance (which it has!). But I am having a problem...
So in my game there are bushes which have collision boxes, and you can use a bomb to set them on fire. The fire will randomly spread and, after a somewhat random amount of time, both the bush and the collision box backdrop are destroyed. This is good except, some of the time (25 to 50%?) the collision backdrops are not being destroyed.
I don't know why this is happening. If you need any more info just ask me I will tell you what I can. Thanks!