Build 292.29 - Release version

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hello,

    The build 292.29 is available in the Product Owners Lounge or in the Community Passport if you own the stand-alone version, and automatically on Steam.

    Please login to see this link.

    If any issue specific to this build, please post it here, thanks!

    In case of problem you can reinstall any other version (no need to uninstall first, just reinstall the patch of the build you want to reinstall).

    PS: the CF 2.5 patch updates all the installed exporters, as well as the 2.5+ DLC, you do not need to reinstall them.

    Thanks!

    Edited once, last by Yves (October 26, 2020 at 8:36 AM).

  • Please login to see this attachment.

    This popped up after I started the beta installer. I had to manually remove the file from quarantine and the installer went through the installation process without any issues.

    Edit: after the installation the scan of the folder showed no results. Everything is fine.

  • Please login to see this attachment.

    This popped up after I started the beta installer. I had to manually remove the file from quarantine and the installer went through the installation process without any issues.

    Edit: after the installation the scan of the folder showed no results. Everything is fine.

    Weird, what anti-virus program do you use?

  • Please login to see this attachment. Thanks for the update. I have just a small feedback, if this will even be considered somehow or somewhat. In 2.5 building levels using its workspace editor takes a bit more time compared to "some" other engines (I won't discuss them further). This is just a plain suggestion if we could have a better, (pherhaps layered-tilesets) support - and even if this won't happen in 2.5 - then in F3, or better options how to organize your the tileset-pieces/gfx.

    Advantage of tilesets is simply faster work-flow, ability to edit entire sheet of assets at once, not object by object. Hope works on F3 will be resumed at some point. Wishing you all the best.

  • It is at 292.29. Double check your page.

    Marv

    Thats weird ive used ccleaner and bitdefender optimizer a number of times and also deleted browser history in firefox options. All the regular things i normally do.

    Just did it all again and same thing

    I still only see 292.27 showing under the Beta for Fusion Developer in my community passport.
    Normally when i report this sort of thing Yves just updates it and next day it works.

  • I always forget to update the community passport with the latest betas, sorry. The place you should look at is the Product Owner's Lounge forum, it contains all the latest beta versions (so that you can reinstall an older version in case of problem with the latest beta).

  • In case this is an easy fix:- (because it's easy enough to work around)

    When you copy content of a frame into a blank frame and the multiple touch object is present in the frame you're copying from - but not yet in the frame you're copying to:

    Fusion sees the multiple touch object as a media player - so it changes all the touch commands to Video or Sounds like Video Track Started, Sound Track Present and similar commands.

    When you then insert the multiple touch object it keeps the media / video commands and doesn't revert them to touch commands.

    Casual games: Please login to see this link.

  • In case this is an easy fix:- (because it's easy enough to work around)

    When you copy content of a frame into a blank frame and the multiple touch object is present in the frame you're copying from - but not yet in the frame you're copying to:

    Fusion sees the multiple touch object as a media player - so it changes all the touch commands to Video or Sounds like Video Track Started, Sound Track Present and similar commands.

    When you then insert the multiple touch object it keeps the media / video commands and doesn't revert them to touch commands.

    Hmm, this is not normal, do you have an example MFA handy?

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