Hello,
Never used it before, but I found option to fade in out an object during his creation, I don't know how it's called in English but it's the feature just under effect option in each object.
It could be really usefull, but it seems that there is a problem with that, Every condition on each object using this fade seems to apply only when the fade is done, during the fade it's like if this entity doesn't exist.
For exemple if I want an entity always display frame n°5, I set
"always : "This Entity" => Set Frame to display : 5" at the beginning of my code.
Then I'll create this entity using Create Object function, with a Fade setted.
The entity wil have the frame n°0 display during all the processus of fading, and only when the fade will be completed, display frame n*5.
Is it normal? Is it possible to have an option to execute action even if an entity is fading during creation?
Thanks!