Hi, I'm trying to make an enemy similar to the Moldorm enemies from various Zelda games
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But I want MULTIPLE of them, so at any time I want to be able to spawn in a snake enemy and have it create its own set of segments. Best I can do is use the code from the excellent Area 52 open source example posted here to recreate the centipede like boss, but the segments only apply to one of the "heads" and I want each head to have its own "children" segments that only follow that head. Any help would be appreciated.
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