Binary Files can't be loaded as FBX models

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hey so I am trying to load a FBX that has been included as a binary file in my game. The engine returns an error, however, saying the file is not supported:

    "Could not load mesh, file format seems to be unsupported: *temp filename*"

    It seems like the Animated Mesh node/Firefly is relying only on the file extension to know what file format a file is and the tmp files assigned are not recognized. What can I do to fix this?

    Also I'd really prefer if there was a file format that we could convert models and textures to that is only understood by Firefly -- the license for my models does not allow redistribution in a readable format. Since I'm distributing it inside the EXE and it's extracting with a tmp extension I think *maybe* that qualifies, but I'd feel more comfortable if there was a proprietary format (like Unity and other engines have, probably at least partially for this exact reason, as well as speed). But that's probably asking too much.

  • you would still be exposing the original file in a temp file

    what you should be doing is saving them in a password protected zip archive

    load that zip as a resource from firefly

    download the free Please login to see this link. source which does exactly what your asking.

    Please login to see this link.

    Clickteam on Please login to see this link. - Clickteam on Please login to see this link. - Clickteam on Please login to see this link.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!