Child Event break for each Selected ID

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  • Hello,
    Just notice something today, don't know if it's normal, but it's kind of problematic for me...
    If I want to use For Each loop to select an item, and do an action on it "for exemple Destroy" it will work, but if I used child line, it seems that the For Each didn't work yet.

    For exemple :
    Please login to see this attachment.
    This one will work and destroy only the Event with the same ID

    -----------------------------------------

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    This one will destroy all the Events.

    It's not logic for me, a child should have the same conditions than his parents, so is it a bug?
    Thanks a lot.

    Developer of Inexistence available on Steam :
    Please login to see this link.

  • Ok I just checked some topics after my post, it seems that the Child Events are not working as espected.
    If I add the same ligne "ID for "entity" = "ID another Entity" in the Child, it's working. I assume Childs events works like :

    Quote

    If Condition A true
    -> Ignore previous condition and do That

    Instead of


    Quote

    If Condition A true
    -> Do that if Previous Condition still true

    It's not very logical?
    Anyway, it's working so that's the more important :)

    Developer of Inexistence available on Steam :
    Please login to see this link.

  • Ok I just checked some topics after my post, it seems that the Child Events are not working as espected.
    If I add the same ligne "ID for "entity" = "ID another Entity" in the Child, it's working. I assume Childs events works like :


    Instead of


    It's not very logical?
    Anyway, it's working so that's the more important :)

    Maybe it's me but I can't reproduce this. Do you have an example handy?

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