Limitations of sound engine?

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  • Is there any limitations of the sound engine in fusion?
    It seems to be incapable of playing certain low/high frequencies, resulting in some of my samples getting a "pop" sound when they end and certain white noises not playing. Anyone else run into these issues?

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  • Download audacity (free) and use the "fade out" and trim your sounds once they flatten out to remove that pop/noise.

    Popping happens with inconsistencies in the start and end of the sample you are playing. If the start and the end are both 0db (total silence) then you won't get pop/clicking noises during the looping of the sample.

    Regards

    Ross

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  • there is no pop in my samples. This is a situation of certain frequencies not playing as far as i can tell.

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