Display MoreDX11 stuff I like to see be updated, if possible.
- Depth buffer
- Texture Lods
- Vertex Shaders
- Buffers
- Font Anti-Aliasing toggle
- Font external importing
- Ability to use the bounding box on strings for Shaders/effects instead of text itself. ex; found some fonts has noticeable clipping with some effects.
- more Shader uniforms for xml. ex; vector2,vector3,better RGBA color input. maybe ability to get output of some values back?
- !if Possible! The ability to take layers into some sampler for Shaders to use. be nice to have layers as passes for some Shaders
Second this. The only thing I'm personally interested in is more DX11 updates. DX11 is imho easily the best feature fusion 2.5+ brought but it seems like it hasn't been getting the love it deserves. AFAIK there's still no true fullscreen mode for example. More and more AAA games are dropping DX9 support (which is what, like 20 years old?) and according to steam's hardware survey pretty much everyone (99%) has a graphic card capable of doing DX11 so I see little point in using DX9 at all.