Changing movement type not working (blank on debug)

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    I have a box that the player can carry and throw away. When its not being carried, it sets the movement type to 0, which is a Physics - Static Movement. But when I pick it up, it is supposed to change to the movement type 1, which is just Static. But on debug, it shows a blank name and the box isnt properly stopped on the player's hands (it shakes when the player moves). Any idea how to fix this?

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