Hello,
Is there an number objects limit with alpha blending option?
In my game, my UI appear progressively with the alpha-blending. All UI objects are in the layer number 4 (15 objects ). On windows, all work fine. But on Android, some objects (lasted create) don't work with alpha-blending.
If I remove bugged objects in layer 3 or under it's working. But don't work in layer 4 or upper.
I have already tried a lot of things. I recreated the buggy objects and modified the code. I don't know where the problem is...
(sry for my english)