So I'm trying to make one-way collision in a platformer, and I can't seem to get the walls to work (floors and ceilings work fine). By "one-way" I mean if the player touches a collision hitbox from any direction besides the "intended" intended, then nothing happens. It's not helped by the way I have walls set up being more complicated than the way walls and floors are set up (walls have an alterable value that determines if they face left or right) but even still, I can't see where I'm messing up.
The problem is on frame 18, event 36. Arrow keys to move and jump.
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