Hi, I'm trying to get the frame visible edges, just like when you're using Storyboard Controls, to then crop find the edges of a zoomed in frame by Ultimate Fullscreen object.
Since UFS works by resizing and moving the EditWindow, parts of the visible frame will be out of bounds and not visible for the end user, so I was hoping to calculate the edges for this.
I've tried m_leX and mleLastScrlX but both seems to be the same, having a 1 frame delay. (I'm using rSDK btw, I'm updating UFS)