I want to make my platformer character move slightly faster, as he is pretty slow. He moves 1 pixel every frame, and I want him to move about 1.2 pixels every frame. So I do this, and I'm pretty sure it works fine whenever he's going right (when the X Velocity is positive.) However, whenever he goes left (when the X Velocity is negative) It seems to round to 2 pixels every frame. I already know decimals are generally really weird in Clickteam, so I'm not too surprised. Does anyone know how to help with this?
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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