Ok so posting this here to hopefully find a answer to my issue and to help others that might be having the same problem.
I have created several games now targeted for android that work really good except when it comes to samples, so most of my games have had little to no sound and it does impact the overall feel of the games limiting me to what I can produce.
The devices I have for testing are Oppo a54, a16, R17, galaxy S9, S10, s21 and a Huawei flip phone.
The game I am currently playing around with has a very small resolution of 192x255 and each level has less then 600 objects including backdrops (sub 30 actives on most levels, as I am trying to keep it small to fix this issue). The game is supposed to have probably about 10ish samples playing during parts of the level but due to sound issues I have 1 sample playing background music and a jump sound.
The issue is when the character jumps there is a noticeable lag like the whole game freezes for just a few split seconds including all objects and the sample too. When the sample is removed or disabled in the sound menu there is no issue. The background music makes no difference l, just the samples tied to an action or loop.
I also have fireworks at the end of the level and the sample for the bangs are fine after the initial first few loops however are delayed or missing to begin with on the loop but I have covered this up with the background music fading a little slower.
With the jump I have tried a direct action (playing sample on event jump), playing the sample from a flag, from a loop and from dedicated channels. I have tried different formats including wav, ogg and mp3 with no change. I have also talked with very knowledgeable people on discord without success.
Another reason this is hard for others to help with is the devices I have access to. In windows or an android emulator there is no issue including some of the phones. The main phones that have the issues are the a54, a16, Huawei and s9. It is not as far as I can tell a power/performance issue because it works on less powerful devices and different android versions. Oh I have also tried all 3 versions of OpenGL.
So to put all that in a lesser term, I am having issues with delayed sounds as well as lag (kinda like fps drop) on a game (and others) that is very basic and simple.
I am happy to send a MFA via message.