So, I was doing a basic custom rpg movement where if you press W then it would at +2 to the position of the character, and for the collision system I made that if the character overlaps with an obstacle he would subtract 2 of the position. But the problem is, if I do a diagonal movement the character will pass through the wall. Any way for fixing this?
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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